#ifndef SFX_H
#define SFX_H

#include "base.h"

typedef enum
{
    SFX_SOUND_MENU_CHANGE = 0,
    SFX_SOUND_MENU_ENTER,
    SFX_SOUND_BALL_BOING,
    SFX_SOUND_NEON,
    SFX_SOUND_NEON3,
    SFX_SOUND_NEON1,
    SFX_SOUND_NEON2,

    SFX_SOUND_LAST,

} SFX_SOUND;

void sfx_sound_play(SFX_SOUND sound);

int sfx_set_sound_state(int stateValue);
void sfx_get_sound_state(int *stateValue);

void sfx_init(void);
void sfx_exit(void);

#endif
